[1]王华、马亚丹、李绅绅、徐静、徐明亮、张旭、金保华.三维场景中基于模板的个性化蒙版擦除动画[J].郑州大学学报(工学版),2021,42(02):75-80.[doi:10.13705/j.issn.1671-6833.2020.01.010]
 Wang Hua,Ma Yadan,Li Shenli,et al.Template-based and Personalized Erasure Animation in Three-dimensional Scenes[J].Journal of Zhengzhou University (Engineering Science),2021,42(02):75-80.[doi:10.13705/j.issn.1671-6833.2020.01.010]
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三维场景中基于模板的个性化蒙版擦除动画()
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《郑州大学学报(工学版)》[ISSN:1671-6833/CN:41-1339/T]

卷:
42卷
期数:
2021年02期
页码:
75-80
栏目:
出版日期:
2021-04-12

文章信息/Info

Title:
Template-based and Personalized Erasure Animation in Three-dimensional Scenes
作者:
王华、马亚丹、李绅绅、徐静、徐明亮、张旭、金保华
郑州轻工业大学计算机与通信工程学院;郑州大学图书馆;郑州大学信息工程学院;
Author(s):
Wang Hua; Ma Yadan; Li Shenli; Xu Jing; Xu Mingliang; Zhang Xu; Jin Baohua;
Zhengzhou Light Industry University School of Computer and Communication Engineering; Library of Zhengzhou University; School of Information Engineering, Zhengzhou University;
关键词:
Keywords:
three-dimensional scene shape extraction vector data template erasure animation
DOI:
10.13705/j.issn.1671-6833.2020.01.010
文献标志码:
A
摘要:
随着虚拟现实技术和人机交互技术的迅速发展,蒙版擦除动画成为一种新兴的互动方式,并被用于大量游戏软件中. 其中,实现三维场景中用户任意需求形状的动画擦除,有望进一步提升游戏的交互体验,具有较为重要的现实意义. 现有的蒙版擦除动画一般都是在二维空间内通过抠图等技术实现的,无法直接移植至三维空间. 基于此,本文提出了一种三维场景中基于模板的个性化蒙版擦除动画实现方法. 首先将包含用户个性化需求形状的栅格数据转化为易于处理的矢量数据,并作为模板存储起来. 然后采用三维空间正射投影分层绘制的方法实现三维空间内的个性化蒙版擦除动画效果. 实验证明,本文方法可以实现三维场景中用户任意需求形状的自动擦除且具有较高的擦除效率.
Abstract:
Existing erasure animations mainly focused on two-dimensional animations, so they couldn’t be used in three-dimensional scenes directly. Aiming at this problem, a template-based and personalized erasure animation method in three-dimensional scenes was introduced. In our method, firstly, the erasure shape was extracted from the image data and semanticized as a template so that it can be used conveniently in erasure animations. Then the three-dimensional orthographic projection method was used to realize erasure animations. Experimental results showed that our method can realize a real-time animation for various kinds of users’ erasure shape in three-dimensional scenes efficiently.

参考文献/References:

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更新日期/Last Update: 2021-05-30